


The soundtrack is mostly background noise to the dialogue and it’s not too bad, you just won’t pay a lot of attention to it. From the hilarious live-action TV ads to the in-game dialogue with your sassy companion AI that will mock you and your actions in-game, this is a laughfest from beginning to end. It’s a delightful progression system, I just wish there was more of it.īoss fights aren’t memorable but add some variety to what would have otherwise been a mainly exploratory game.Īs previously mentioned on our PS4 version review, Journey to the Savage Planet is absolutely on point when it comes to its sense of humour. Some of these make you more effective in combat whilst others just open the world up more.
JOURNEY TO THE SAVAGE PLANET REVIEW UPGRADE
As you explore the world you will collect new resources that you can use to upgrade your suit and weapons. The sprawling huge maps are a total joy to explore, as you’ll constantly discover secret paths and alternative routes you will only be able to come back to later. Where Journey to the Savage Planet does shine in its world design and, above all, exploration. But the thing is, Journey to the Savage Planet isn’t about combat. The combat isn’t superb and just feels very generic with little interesting happening, but hey, at least we have a dedicated button for pimp slapping! Every now and then, a boss will show up and these battles are your standard affair, they aren’t particularly interesting but do provide a decent enough distraction. At first, you are only equipped with a single pistol and your backhand pimp slap. With no mini-map or waypoints to follow, just a simple compass on the top of the screen, Savage Planet lets you explore its open-world at your own pace. After a brief tutorial that shows you the controls and the basics to combat and traversal, you are then left to figure things out on your own. Set in a beautiful open world, Journey to the Savage Planet is your typical metroidvania, this time heavily inspired by Metroid Prime. You can ignore some of the game’s graphical setbacks when playing it on a handheld display.
